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    « Conversation with Profound Consequences for Resident IP and Work in SL | Main | Polish Community »

    July 13, 2009

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    Listed below are links to weblogs that reference Questions for Jack Linden on Infohubs:

    Comments

    Mavromichali Szondi

    As stated on the last thread, I'm pretty much with you on these questions. I'd love to see some answers from Jack.

    Unfortunately the only useful thing about Jack is that he's British, and since he IS British, he's a disgrace to the country in representing us (badly in my estimation, feedback from others and attendances of meetings he's chaired) as a Linden.

    ----

    On Law:

    I studied law for a couple of years, and specifically Contract/Business, IT, advanced Civil, and IP law. There are plenty of ways to deal with the myriad issues. No doubt LL can afford lawyers to solve the issues rather than create them.

    I don't understand why there is any issue with volunteer work or donation of work, or the necessity for overblown contracts with Moles etc.

    ----

    On Content:
    Why do so many people forget that the whole of SL is owned by LL? There is no Private land. It's just a lease.

    All decisions affecting Mainland content, Linden land content and Private Estate content is one and the same when it boils down to it.

    ----

    Why is Nautilus so poorly designed? Ok that's just one I've wanted to ask for ages. Since I visited it in fact. Since I offered to fix it and had no reply from LL. Not that I can guarantee I'd do better, only that I'd put some effort in.

    I also take issue with the lack of rez points on Linden roads. Anyone who can drive a vehicle more than 6 or 7 sims without losing it is working miracles, and when there's no rez spot, that's annoying.

    I had an idea about buying a 1024 every 7 sims and putting a Garage/Petrol Station there with a rez point. I was going to call them "Essel" garages. Then I suddenly remembered how broke I was.

    Still it's a good idea. Are you listening oh mighty department of transportation that never answereth thy notecards?

    ----
    On traffic and sim-load:
    For goodness sake traffic does not equal profitability. I wish it did. Especially new-account traffic - they can't even buy Lindens (well perhaps from Anshe etc that's what I did when I came to SL).

    I really don't understand the mechanics of this load sharing, however I do understand the issues involved, and it does need sorting out so that certain sims don't get overloaded and ruin new signups experiences, nor certain individuals or groups get unwarranted preference.

    ----

    Why did Linden Research go Corporate?

    Aah sorry just another of my questions to explain why it's all going to the dogs.

    Darien Caldwell

    "Why is Nautilus so poorly designed?"

    On an aside, I'm kind of curious why you think Nautilus is badly designed, and what you think would make it better. Not being arugmentative, I'm simply curious, and would like to hear you expand your thoughts. :)

    Prokofy Neva

    Yes, I'm not getting that at all, either. Nautilus seems great to me. I love the cliffs, the canals, the builds.

    There are some things I'm not too fond of -- those too-big steps in the theater that are the basic tyrannical gigantism that all totalitarian-wannabees go for in architecture -- and the Lindens are no exception. But by and large, it's cool.

    I do wonder what makes it not rent.

    Oink Puddlegum

    Prok - I hope you answer you deserve.

    That would be the type you give those who in comments ask valid and reasonable questions and in response you don't answer you simply let go with a volley of profanities (see and of your replies); drag their RL families into it - e.g. Dale Innis: or worse still ban them and then lie about them - e.g. Rory Serpente.

    I expect this will earn me a ban too however why did you savage Dale and totally unnecessarily drag his RL family into things, and why did you ban Rory Serpente when he simply asked if this blog was the most appropriate place to talk about "Octomom".

    Was it that they both refused to accept you bullying? Was it they did not do what everyone else does and say "that is just Prok ignore them"?

    As I said I doubt you will provide a sensible reply, you will if experience is a guide ban me then attempt to discredit me.

    If I where Jack Linden I would ignore you, however Jack is an extremely tolerant person and I expect he shall provide you with an answer.

    My last question to you is why did you not address your concerns directly to Jack rather than via your blog?

    Could it be you crave and need the public attention it brings to your shallow life, you decide if I mean SL or RL.

    Yes Prok I am giving you a "push back" because it is time someone did, because you need a push right back and out of your publicity seeking self-glorification blog.

    Archie Lukas

    Did you ever get an answer?

    Thought not, pity - but predicatable

    Prokofy Neva

    No, I don't expect to get an answer. That's why I publicized the list.

    Yes, first I gave it to Jack, as I wrote here -- duh. He asked me to summarize the blogs in the form of questions, so I did. To answer a lot of these decisions is basically to render a legal opinion that the Lindens don't want to give, so it will have to likely lie fallow.

    As for all these obnoxious questions from the aptly named "Oink," who is somebody's alt or something, Rory Serpente, like others banned here, aren't banned for "pushback" or for opinion, or for anything of the sort.

    They are banned under my rule that if you incite or cause me damage in RL or SL, you don't get to post here. And that damage in their case is accusing me of libel.

    I haven't committed libel, and people who keep accusing me of that get a swift trip to an IP ban and a deletion here. If they can point to some factual evidence that truly deserves a correction, then a correction goes in. 99 percent of the time, it's just thin-skinned assholes who can't distinguish actionable cases from legitimate criticism.

    I've amply explained over and over again why Dale gets the most savage treatment mustered. And indeed I will attack him and make pointed and stupid questions about his family because I'm happy to fight dirty whe people treat me like shit for extended periods of time, as a particularly cunning and nasty form of griefing and harassment.

    Fuck with me, and I fuck with you, very simple. Geeks only understand force. They get it from me.

    People whose posts contain the names of these banned asswipes will end up in the spam filter but they are removed because criticism and discussion is not discouraged here, only actual incitement or cause of damages.

    This is consistent pretty much with the U.S. Constitutional notion of "incitement of imminent lawlessness." You don't get to call me up at home and threaten me or crash my sim or threaten me with lawsuits. Do that on your own blog.

    Mavromichali Szondi

    Sorry for the delay. RL is horribly busy this time of year.

    I have two main issues with Nautilus. I do like the build, and the theme is a favourite. However, the main issue is the lack of theme management. I was disappointed by the way certain residents were allowed to build modern looking awful builds and terrain poorly around about the area.

    There's a brilliant Temple below the wall at one point with a giant statue in it (Zeus I think?) Major kudos to the person who put it together, and then opposite was some condo style build and a random tree house.

    There are lots of places on the grid to do that. I really wish that Linden Research would set aside certain areas as definitively themed and stick to it.
    Then all the treehouses would have a forest to live in, all the condos would have Bay City etc, and the Romanesque Atlantis stuff would be in Nautilus, and there wouldn't be odd plots out.

    The other issue was two things really, but kind of connected. I really like the huge gates and the central 'reservoir'. However when one walks along the wall towards the gate and cross the sim line (as is inevitable at a point where 4 sims meet) there has been a traditional error in building technique.

    Instead of overlapping prims below the surface from each sim to prevent sinking, there is just the usual prims side by side. This leaves a delay when you cross server so you fall through the floor and end up embedded in the wall. It takes 2 prims and 5 minutes to fix. That's a basic error from the Moles.

    Linked to this point is the freedom of movement in a logical way terrain-wise. The best way to explain this is as follows:

    If I were to live at the top of the wall, and you were to live at the bottom... how would you walk from one house to the other?

    This means that the story is incomplete. There are no archimedes screw powered lifts to bring people up from water level to the dizzying heights. There are no steps down the wall edge, or roads that link the parts of the top area to the lower.

    I am a big believer that when you create a large sim community, you must link the areas logically by paths, roads, lifts, airships etc.

    This lets a community flow and work together. There is a cracking public space on the top level set as Linden land, that could be a centre for the community to put on displays, meetings, events etc. But people won't naturally flow there.

    Once people have to TP to somewhere (flying is too slow for more than half a sim) then it's a given that it's just as easy to TP somewhere else entirely (ie another sim) and thus there goes your community. Everyone TPd out.

    So that's my problems with nautilus. Theme management and, in a way, theme management. *sigh*

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