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« FLW FTW -- and What's Wright for My Store | Main | "I Will Delete You Immediately" »

July 29, 2009

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Prokofy Neva

I'm saving the posts as they come up because they are likely to be removed and will post later, but check into this thread before it is deleted or locked if you can:

https://blogs.secondlife.com/community/community/education/blog/2009/07/24/new-museum-celebrating-the-work-of-frank-lloyd-wright-in-second-life#comment-765943

What continues to absolutely boggle the mind is that the Museum group members would continue to insist that their stores with their FLW replicas and "inspirations" in them have "nothing to do" with the museum.

It really makes the entire thing look more suspect than in fact I thought it was. Why on earth would they be so eager to disavow any relationship between Troy Vogel's store, with the same furniture in it as displayed in the museum itself, immediately adjacent to a clearly-marked museum buiding?

There is nothing wrong with Troy selling his furniture in, next to, around, on top of, this museum. It's ok. You just have to say -- do the proceeds go to Troy personally, or to the museum?!

Frey's furniture is indeed for sale in a building indeed market "museum" that he himself has said is the museum's "future gift shop". Now his blustering pal Barrington is saying "this is not a museum building" and also misrepresenting what I've queried, claiming I've said Troy's furniture is for sale in the museum. As the record demonstrates, I've pointed out that Troy's furniture is heavily displayed in the museum and sold in a store adjacent to it; Frey's furniture is what is for sale right in the museum building.

Good God, this is basic stuff people. Stop being such neuralgic children.

The creators of this sim seem to have a geography in their mind that doesn't link up their own interests or the sim's interests or the FLW interests. They've somehow compartmentalized it all in their mind and they are taking furious exception to the way it is perceived.

But the perception isn't just some subjective optical illusion on my part or other visitors' parts.

You can disagree to the extent to which it's a museum sim with shops, or a shopping sim with a museum but you cannot somehow decouple the intimate relationship of the shops and the museum buildings on this sim.

And once again, who is to blame for this? Not me. I've merely asked the obvious questions many of the members of the public will ask and are asking as they see the museum group members' stuff for sale in this sim.

The point isn't whether they benefit *more* from this sim than their own shops on other sims. The point is that this sim *does* personally benefit them, both literally with cash in sales as well as generally with reputation enhancement that also helps sales, even as they also simultaneously are helping the museum effort, and they need to segregate *that* and make it clear, and not pretend that the buildings' layout does it for you. It doesn't. Not when a room with furniture for sale in it across from FLW's picture and marked "FLW Museum" has Frey's stuff for sale, and not when Troy's shop is immediately kitty-corner to the entrance to this museum building clearly marked as such.

Scampering around and saying, variously, "this is the future gift shop" or "this isn't a museum building" just makes them look stupid and self-contradictory. If it isn't a museum building, how come it has displays and a museum sign in it?! If it isn't a museum building, how come one member says it is a gift shop?!

What this story is about is not about these particular resident buinesses being corrupt. But it is about them unabashedly putting some of their stores in to make a buck and relishing in the extra attention, traffic, and Linden windfall attention from the blog.

Is there anything wrong with that? Well, you would think they must feel that at some level or they wouldn't be scrambling now to appear as if they didn't benefit from this arrangement. They do. When you put your items for sale, you benefit. Even if they aren't for sale, when displayed, anyone can right click and go to your store. You benefit. It's GOOD to benefit in this manner, you just have to be normal and open about it.

Why is this so hard?!

Again, the key comes in the profile of Frey: "My real life pales in comparison to this."

Likely none of these people ever had to run an office, a business, or even work part-time in a museum gift shop. They aren't aware of how grown-up, real-life businesses operate with ethics and legal requirements. Gift shops in museums in real life have signs saying "10 percent go to the museum" or even the entire proceeds. THey don't have one of the artists in the museum get to open his gallery on the premises and have the New York Times and the mayor laud him in interviews and articles and get traffice for only his works to sell alone among all works in that museum and elsewhere.

Everybody, Pathfinder first and foremost, wants to bring reality to Second Life and tether Second Life to reality, even trampling on the replications that people had in the past that weren't so tethered. All well and good. But if you bring in reality to your advantage, then bring in the rest of reality that demands ethics and laws from real life.

cube3

Remember though, IF 50 is the new 30, then 30 is the new 10.

extended childhood, peter pan( Mjackson syndrome) call it what you like.

its a drving factor in culture today, virtual or real. But in virtual culture the "anonymous" interface hides the obvious.

Smoochy

The museum is on the corner of the sim, the Breeze is in the middle of the sim next to the shops and fountain. Just in case you get confused there is a map to the left of the actual museum so you can find your way around :)

Prokofy Neva

Um, "Smoochy" dear, anonymous posters are not permitted here after one warning. You have to use your first and last recognizable SL name.

I'm glad you've confirmed again that the Breeze, which is a MUSEUM building with a MUSEUM exhibit and a MUSEUM sign on it is in the middle of the sim near 128/128 because people kept denying that : )

In case you're confused, open up the map and see how this middle-of-the-sim museum building functions as the de-facto main entrance *to the complex* of buildings which is how Pathfinder originally described it -- because it *is* a complex of buildings, all of which are the museum *and its shops* that support the museum group creators. Hello?

If you are challenged in this regard, right click on the furniture, and see the creators who are represented in the museum, its furniture, its buildings, and its replicas, then use the handy map to go to the shops and see *the same* people selling stuff.

That's fine, but...they should explain in a simple sign what that's all about, how it relates to the real FLW Trust, and copyright.

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