I've been hearing about Inworldz occasionally and haven't bothered to try it out because I don't like the Tragically Misunderstood Artists you always find among these "pioneers" who always act so long-suffering that they are...starting a business in which you...pay them ROFL.
They're always acting as if no one can criticize them because they are new, pioneers, starting a business...blah blah. Yet...you pay them ROFL.
Of course, not much, because they price way too low, and of course, $75 is probably all its worth if nothing is working.
But what truly amazes me about these opensim start-ups trying to lure people away from SL is when they don't even bother to put up a sentence on a separate page saying WHO WE ARE.
I find that ASTOUNDING that people would want to take your money on the Internet, and not provide even a Second Life name!
Although really what they need to put are REAL LIFE NAMES with REAL LIFE ADDRESSES AND PHONES if they are handling money online.
Then when I see some asstard named "Gee Wally" in the comments below telling me to "get a clue lady" (snort) about money-printing, etc. I realize -- it's the usual adolescent online geek males we're dealing with here, not grownups.
Cocoanut, I hope you don't lose your money on this.
Go and look, no WHO WE ARE PAGE on Inworldz.
To be sure, if you click around long enough, you'll find the TOS, and oddly, on that page, you'll find three names, but they're coders.
There's someone named "Elenia Llewellyn - Founder, Web developer, Customer Support, Grid Maintenance".
Elenia, get a clue dear. Make up a page saying WHO WE ARE and put your background, your mission, and YOUR REAL LIFE NAME, ADDRESS AND PHONE NUMBER like the grownups do or you will never succeed.




Agrees. I signed up there, but I will refrain from investing in land when my money goes to "anonymous".
A name and an adress really would help looking like a serious business.
Posted by: Carla Collazo | August 02, 2010 at 02:41 AM
I signed up on Inworldz too. Someone or other had tried to tell me that it was going to "replace" SL. First time I logged in i couldn't move and judging by the dozen or so avatars around me, no one else could either. It's primative and has a long way to go to catch up to SL and never will as long as it's run like a hobby and not a business.
Posted by: Amanda Dallin | August 02, 2010 at 12:35 PM
I hope they succeed. I will certainly enjoy them, while they're there. It's fun, peaceful, pretty much drama free, founders actually respond when addressed and the people are, yeah, just plain nice. At first it was smaller creators, people I hadn't heard of in SL before although apparantly they were there, just on a smaller level. It allowed me to learn who they were and the high quality of their creations. I've sought them out now that I know them, in SL, and taken some of my consumer/shopping business to them. I'm wearing the same skin in both places, from a shop I originally found IW, then sought out in SL. Never would have found them in SL. Bigger more well known creators are now trickling in. Abranimations, Adam and Eve, Bits and Bobs, Adored, Creative Fantasy; adding their skill and knowledge to the mix. I don't own a sim (yet anyway) but am renting land from another resident. It's enough, as right now it's an escape for me. I don't have any real obligations, or much to do there except relax and play around. I even learned a tiny bit of scripting and an even smaller amount of building. I find myself immersed, often, a state of mind I no longer achieve in SL. *shrug* It's fun. Another thing I rarely achieve in SL. Fun. Lot of drama and angst in SL. Strangely enough, I still feel connected to SL and hopeful, and encouraged that things will get better there. Like the things you've described in your post about Search. Meanwhile, I can run to IW and exhale. That breath I was holding in SL. I wouldn't say that nothing is working. It works often enough to keep those that love it, coming back. They haven't lured me away from SL though. Another option is all. Options are good.
Posted by: Treasure Ballinger | August 02, 2010 at 02:39 PM
Cocoanut also praises them, and Treasure's report appears unbiased although positive.
Even so, I have a number of things I look for in these new pioneering worlds, and that's the following:
1. Enormous tolerance for free speech, including criticism of themselves on their forums. If you have to suck up to prim divas, I'm not going there.
2. Thick skin, and not the usual thin-skinned geeky self-righteousness and sense of martyrdom that they are putting on a hard project with difficulties at the start.
3. Cash that cashes out to real cash.
4. Land that can be grouped, and groups you can talk to.
5. Healthy respect for capitalism, commerce, private property, land as a commodity and not shelf space, and of course protection of IP and a permissions system to protect copyright.
I'm just not interested in bothering if a world won't have those basics, which aren't about technology but political ideology. I don't care if I'm Ruthed or my sim crashes or I can't move. I do care if the owners aren't assholes, are public about what they are doing, can take endless criticism, and are willing to make a buck not only for themselves, but let others do it with a normal commerce system and healthy respect for IP.
I love the idea you've highlighted as these new, small worlds as little windows on to other creators who are under the shadow of the biggies and FIC in SL. That boutique idea is wonderful. It makes it worth going to explore.
But basically, I don't deal with assholes as I have my fill of them in SL. When some coder from this world tells me to "get a clue, lady" because I've said normal countries don't print currency, and he tries to call the deficit the same thing as currency and fling a nasty at me, I get a very, very condensed and helpful window into that world -- the asshole coders, the self-righteous pioneers. No thanks! Had my fill of that in SL. Call me when it's cooked.
Posted by: Prokofy Neva | August 02, 2010 at 02:51 PM
you don't have to pay anybody anything
and for some things, Second Life simply is inferior
that does not mean Second Life is bad, just not right for some endeavors
lol on the cash that cashes out - i prefer what i did when i first started SL and should have stuck to - PayPal directly without paying LL a commission and playing in their artificial exchange market
Posted by: twitter.com/iliveisl | August 04, 2010 at 09:14 PM
You need help.
I accidentally hit this blog and wow. Talk about incoherence and an infantile thought process. Anyone who gives anything away free is evil. Anyone who gives away old freebies is evil. Anyone who doesnt charge enough is evil. All other grids/sims are evil even if they actually have superior technology. You are just bizarred. Get help
Posted by: creid | August 10, 2010 at 07:22 PM
http://inworldz.com/faq.php
There you go
Posted by: Rl81virtual | October 03, 2010 at 05:20 AM