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« In the Cloud, in the Cloud | Main | Moraine »

October 01, 2010

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Darien Caldwell

Microsoft would have be really dumb to buy Second Life. It's reputation for sex alone is like sunlight to the vampire that is Microsoft. It would ruin their reputation of a family friendly company. This doesn't even factor in the fact that SL has no appeal to most people, etc.

Even if by some bizarre twist of fate Microsoft seriously did buy Second Life, it wouldn't be good news. They would at worst close it and gut it for it's technology, or only marginally better, turn it into a shell of it's former self, with everything dumbed down and cleaned up until it's worthless.

Microsoft's version of SL:

- wouldn't allow sex.
- wouldn't allow activism.
- wouldn't allow user creation.

It would be some lame thing like Playstation @ Home.

Pray that Microsoft doesn't get it's fangs into SL. There will be nothing of value left if they do.

cube inada

History Check:

1. Rumours, played, etc.. well it's the medium not the players anymore. Ask any old newsman.

2. MS has bought up and buried 3D tech/vr companies and assets for a decade.

- MS killed their 3D chrome- which spawned SUMO Alex St.John.

- MS bought Caligari and then shuttered it --first shared web3d tool and server solution product--

- MS bought the remnants/people/persons of Vivaty, another web3d "something" mismanaged into the abyss.

- MS also bought and dumped HALOS developer/creator after the first game and its "hype" for Xbox was accomplished.

So dont hope that MS is your answer to a "consumer" massified product service too quickly. Their history dosent suggest that youll have a freindly rela estate agent keeping you in good virtual hands, anytime soon...

at best, the tech, and whomever is currently "managing" it..will be behind a wall, in a cubicle, spinning 3d wheels, while MS tries to keep its current buisness from being lost to any new interface paradigms.Maybe just maybe, some code will be absorbed into silverlight 2020.

anyhow.

Juanita Deharo

What's to buy? Servers are easy, staff are easy, the code is open source. Marketplace? The only valuable thing LL has is the customer base. Why would you buy that?

cube inada

lol.. the value of tin foil.

i see mary jo foley, hammy. and other "jounalists" cough cough...

are all reporting today, "researched" web3d facts about MS... and surprisingly the "new" expertise they ad...is all from my above post...

vivaty- check
bungie- check
bury web3d tech - check

the folley of ham...

cube inada

Note- I owe grace an apology about the "nelson" thing....they "did" say they got imspiration from mandela for the naming..

BUT i wonder whos playing who with the "hyperlinking" ipad book video done by IDEO, that is supposed to actaully be named after Nelson- Mandela and NOT Ted Nelson....

layers of lies.. or ignorance...either one dosnet bode well for the supposed better digital gadget augmented googleborg humans.:)

sorry grace- but you still should be asking questions in the face of such "odd" statements before you post them.;)

cube inada

http://mediabastard.wordpress.com/2010/10/03/land-of-illusion-the-motion-picture/

http://www.youtube.com/watch?v=_EpeF1fcji0 for direct video without any me.

now i owe grace a thanks... i hadnt heard of this guy.... but he's been busy putting things i agree with into the forms that the literates can grok.;)

Gwyneth Llewelyn

While I wouldn't personally be much "worried" if Microsoft would really buy Linden Lab, I think you're far too optimistic about what Microsoft might do in terms of governance :)

It would be far more likely that they'd simply get rid of all drama-inducing things in SL instead of dealing with them. That would mean definitely no more adult content, no user-generated content (except for pre-approved "Microsoft Virtual World Developers"), filters on chat, no more forums/blogs, no Office Hours, no Town Halls (although generic Microsoft developer conferences would continue to be held, with no feedback from the public, of course), no third-party viewers but also no third-party currency exchanges (and very likely, the LindeX wouldn't hand *out* money; it would just allow L$ to be bought straight from Microsoft), and so forth. In fact, Second Life would become a more powerful version of Vivaty.

Oh wait. That failed, didn't it?

Nevertheless there is *one* thing that might make the sale to Microsoft worthwhile: it would give Second Life access to Microsoft's vast marketing network and its ad network, adCenter, and be promoted world-wide far more agressively than IMVU currently is. This does *not* mean that SL would become a consumer, mass-market product. It just means that a few more people, who still haven't heard about SL but might be interested in it, would finally learn about SL and might join — specially because of the perceived comfort and security of dealing with one of the leading software developers of the world, instead of a strangely named Silicon Valley start-up...

Darien Caldwell

More people would hear about it, but it would no longer be anything worth being heard about. :)

Aminom Marvin

Prokofy Neva trying to talk about who got played and who got game.

NES protip: who are the mathematicians in Second Life? who among the outgoing Lindens were mathematicians?

you got no game if you don't know the game theory, and the memetic metagame.

Prok, you are a _noob._

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