What's so annoying and frustrating about this thread about griefing is that the Sluniverse Sharia Court, which has convened on the matter of mainland griefing, just doesn't get it: the normal rules of Second Life are not applying, because griefers have been able to override them with rogue viewers and exploits! Derr!
There is a recurring "knowier-than-thou" strain through this whole thread as each Sharia judge unfairly judges the victim and refuses to find facts and engage in discovery.
Instead, over and over, the victims are told that they must have put their prims on share, or they must be victims of a social hack and somehow griefers have logged on their account, etc.
But that's not what is happening now, as I have been reporting for weeks on end.
The latest round of Woodbury/The Wrong Hand/w-hoods/4chan/whatever griefers are able to do the following because of exploits and rogue viewers:
o return prims from the sim by forcing off owner's prims out of order. Yes, return prims from the sim. Despite long-standing rules that the griefer's own prims should return first if they are over the limit, what's happening is the freshest griefer prims are remaining, and older prims that are group-set or owner are returning to inventory. This is an ancient bug, one fixed repeatedly, and one Andrew Linden knows about and has checked repeatedly. And it's back, or was never fixed. Repeat: PRIMS ARE RETURNING IN THE WRONG ORDER, YES THEY ARE
o What that means is that yes, entire builds can get returned. This isn't consistent behaviour. Sometimes they do, sometimes they don't. The precise factors aren't clear. But THAT self-replicating objects injected on to a sim rapidly rezzing CAN AND DO return prims is a known issue and documented amply in many places, not just Ravenglass Rentals, but music venues, various other malls, communities, etc.
o Griefers are able to attack your owned objects and change them. Yes, repeat, GRIEFERS CAN NOW CHANGE YOUR OBJECTS NOT ON SHARE. Why is this so hard to grasp? Because it violates the fundamental law of Second Life of ownership -- that only the creator can change the object if the perms are not on "share". But there it is, it is indeed happening. I've seen it on several objects of mine that are not on share, not on copy, not deeded, and are being changed. Again, why certain objects and not others isn't clear, but THAT objects are being changed in defiance of the usual SL "laws of nature" is indeed an unfortunate fact.
o Griefers are able to override land settings. This really, really has to be believed, noted, heeded because the know--it-alls just aren't hearing it. It does absolutely no good to turn off "everyone" and "group" build and "object entry" and even scripts. Griefers override all that. They can rez cubes on land that has "no build" on it, with or without group membership. They can push objects into land without the "object entry" on. Hell, they can even put objects on land from which they are banned (which is another "law of nature" violated, and can push it even through all entry turned off -- in other words, public entry turned off, and even group entry turned off! It's as if the griefers are in a parallel universe where none of the regular laws of SL "nature" apply. They just do it. Nothing works. The settings we have all relied on for the mainland to protect us from idiots and griefers are now all null and void.
o Griefers are now able to inject owners of land into their own ban lists and create annoyance for them as they try to clean up. Now, sure, you can delete yourself out of your own ban list if you have ban powers, and your tenants with that power can do the same. But not all of them realize that. And it's a huge nuisance to bang through 30 parcels on your way to getting to grief objects, jerking back each time as you hit the ban wall, and trying to unban yourself, as the griefer stands nearby laughing and injecting you back again.
o Another curious feature of this griefing override, which has been around at least a year or more, is that the griefers can inject non-existing names into the ban list that aren't in the People List, or just random names that are based on keyword searches to leave you "messages" -- and thus fill up your 50 slots so that you can't put their name in without deleting the names -- which they can inject back in again.
So these five problems again:
o griefers are able to force back prims from sims by overloading sims, whether in group or not
o griefers are able to override normal land settings for "no build" or "no object entry" or even completely closed to "no public access" and even "no group access"
o griefers are able to invade owned prims and change them, i.e. shape them and possibly drop scripts into them?
These all mean serious havoc for the Mainland and group rentals and venues in particular. The Lindens may or may not be working on this, but they aren't talking. They aren't talking in the hope that people will not panic or give up or realize the futility of remaining on the Mainland. They aren't talking in the hope that they might simply ban enough griefers or they will get tired of griefing and it will go away, as griefing waves have in the past.
The Lindens are busy making creative new features of their software like the teleport portal which seems ridiculous to me. We already have the portal script, which Lindens who revised the map functions years ago distributed inworld and which great to put into prims, and then it pulls up the map, and enables a second party to teleport from your prim to your location. I understand the new portal script only works like the "wormholes" -- you can teleport yourself quickly at one click as the owner of the object. So what? What's needed is to have other people use your prim to teleport. The portal script works good enough for that. To be sure, it intercedes with the step of the map pulling up, but that's helpful for people to start understanding the map and where they are going before they click.
Do the Lindens just hope that with enough disincentives -- swathes of abandoned land for sale everywhere by Governor Linden for $1, griefers everywhere, ugly builds everywhere -- that they can eventually get people off the Mainland and into private islands and then dismantle much of the Mainland? Well, that seems cruel. They could just announce to people that they are deprecating the Mainland and move them in orderly fashion to an island continent with more controls just as they did with Zindra (which didn't have controls but is a separate continent).
Mainland griefers could be dealt with far more efficiently if the people who have sims there, including entire sims, could be "estate managers" for Governor Linden and make bans of people across sims at the top level, check colliders and scripted items, send messages to everyone at once on the sim, etc.
Governor Linden could gives these powers to major Mainland land owners to give them more leverage in dealing with griefers, but they are never likely to do that -- it would mean ceding some of their own authoritarian powers but also involve trust and performance issues and also open up avenues for score-settlings and griefing as well. Even so, it's a solution that needs discussion.
The group tools are buggy because powers that you give people in groups -- to use the ban list or not use the ban list, to rez objects or not rez objects -- these are all being overriden by exploits and/or viewers coded to replicate god-mode or override these "laws of nature".
Finally, what has to be understood here is that I'm not the only victim of griefing on the Second Life Mainland. I'm just the most vocal in documenting it. Many other people are victims, including victims of the same Woodbury and w-hat b-tard spinoffs, but they don't talk. They think if they observe omerta, like with the mafia, maybe it will go better for them.
The first step to getting this situation improved is documenting and reporting. Everywhere. On the Linden forums, by naming names -- although mods will remove it. But if enough people keep reporting, they will have to respond. The Lindens keep effective action and awareness of griefing out of view by having this silly ban on naming names -- it's what killed The Sims Online in its day. People who face reprimands then have to go to third-party forums and blogs and report there. If you are griefed, rather than suffering in silence, you have to report it and put pressure on the Lindens to develop a response plan for all this.
The chief policy change that MUST happen is an end to this ASSANINE refusal to roll back mainland sims. There is no technical reason why a mainland sim can't be rolled back. I've had them rolled back on very rare occasions. They are just stubborn on this issue because of a hippie technocommunist open source cultism hobble: they believe in the sacredness of all builds, and believe little builds that might have had a minor change to them are more sacred than an entire build just returned or dismantled on a sim.
This is one of the most outrageous examples of their cult beliefs going, and has to be tackled head on. Der, we get it that when you roll back sims, somebody else's build or little prim table might get changed or disappear.
But in many cases, people own the entire sim. I've even had cases where I've gotten signed petitions from everyone else on the sim that they want the rollback, regardless of whether their lawn chair might disappear -- they can put it back out again, you know?
The idiocy of edge-casing and sacrosanct sandbox beliefs have to go here. In the overwhelming majority of cases, other people's builds are not changed. Most people do not change builds in SL. It is not a sandbox, but is mostly populated by settlers who keep their builds unchanged for years on end sometimes. The focus has to be moved to the victim of a massive griefing, where the build is returned or dismantled.
When Notre Dame was destroyed and chopped up into bits through exploitation of the fact that the prims were group owned when the build was bought through the "buy for group" function on the land menu, the Lindens wouldn't roll back the sim despite statements from some of the other major build owners on that sim, such as they were, that they didn't mind the rollback. What they did do, because better Lindens were on staff than are now, was somehow create a Champlain2, a copy of the parcel on another separate sim of theirs, and then a builder could copy that build chunk by chunk back into its original location on the Mainland sim. Not a great solution, but at least the build was saved that way.
Again, the first thing is admitting and publicizing the problem and showing solidarity, not criticism, and not nit-picking with stupid blame-the-victim shit. The griefing problem is serious; it cuts to the heart of the laws of nature of Second Life and destroys them, deliberately. The Lindens shouldn't stand idly by and they need to make a statement and plan of action.