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« Don't Be Bullied By Your Landlord, Be Bullied by MaltaGraphics in the View Instead | Main | Rental Dementia: Not Passing the Sniff Test »

January 24, 2013

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Laetizia Coronet

I'm calling bullshit on Guy Linden. I use the nearby roadside rez zone occasionally for my helicopter and I could always fly straight over the infohub to the ice sea without worrying about full parcels. Now maybe if you try that with some complicated attachment-heavy piece of junk, it's a different story, but then get yourself some quality stuff instead. What a damn shame this is.

Prokofy Neva

No, Guy wasn't bull-shitting. The simulator said it had two prims left on Governor Linden's land. He can't have that when there has to be room for boats to go through. It said that, and meanwhile showed me as the culprit going 3000 or more prims over the limit of the two parcels allotted to my group. He had tickets to clear and that was dealing with complaints from people, right or wrong. So he had to fix it, and it didn't matter if a build had been there for seven years virtually unchanged in its main components, and never accused before of being 3000 over its limit.

I have no idea why it started reading this way, but I think that there is simply some bug, or the reading now works differently. If one chair of 22 prims makes a land impact of 28, multiple that by numerous objects and it ads up. If one lot could have 145 prims that would not seem to exist, the other could have thousands, who the hell knows. The fact is, he had a job to do which was to clear the overage as he saw it. He was not interested in the back story.

My perspective in this -- why 2000? why not be curious? why not try to save the build? why not figure this out? -- was just not practical or interesting to him which is why it made him furious. He felt this was a simple matter of me being ignorant about how prim counts worked on a sim overall with the region instead of the parcel -- as if I could have been in SL for eight years working with sims without knowing but...whatever.

I've had a few incidents with him before of this nature. Once I couldn't see how much tier was left in my group. The reason was simple: my group wouldn't load to tell me. Very obvious problem. Happens constantly. Groups, especially large groups, just won't load so you can read what's in them. I went to buy some land from the auction and it upped my tier level. I asked to have it pushed back down because it was a matter of adjusting different groups. He did this "just this once as a courtesy," but my God, it was a problem generated by *his company's software and servers not being able to load a simple group* not me being stupid and careless. And why this punitive problem with tier overage?! many is the time I got burned on that and ate it. It really is annoying. The inability to instantly fix it on a menu on the website is ridiculous.

Guy kept thinking this was a matter of me just going to the infohub and removing 2000 prims in some detailed item, like 20 garlic necklaces of 180 prim pieces plus or something like that. I kept trying to get across *that was the entire build*.

Anyway, it will take weeks to sort out as I don't have the time to spend days straight on it now. It's a shame.

Laetizia Coronet

Been there now... I'm shocked. It may well have to do with the "new" Land Impact way of measuring prims. It could be that builds by people well-versed in getting the maximum out of their simple prims are now going over the limit.
I know there's nothing I can do for you, and you probably don't want me to anyway - but I wish I could. With all the back-and-forth between you and me in the past I've grown to like Ross.

Prokofy Neva

Update: Guy has told me to take the other prims from Governor Linden's land on Ross, and has carved out another parcel for a separate group -- LPDW -- which then makes the river prims available (if there are different group-owned lands on a sim, they can't share prims; one owner set to different groups now *can*).

But I still have to solve the problem where the extra prims are coming from because we were never over before. Especially because I can't put the build out again until I do, even with some room for overage offered.

Noir

I feel *so* bad for you having to deal with this -- there are so many things Lindens could be doing .

Double stuff showing in the region windows has been going on for months -- does LL know -- damned if I know --JIRAs are secret now . We see double items , shadow prims --deleted items --can't see them --but they show in item and script lists and their prims are in the parcel count. Even see double avatars in the script windows --

And yet the mainland is loaded with sims full of junk on parcels where Linden collects no tier. I file tickets and the freeloaders and their stores and homes remain.

Margotowej

As the infohub was built years ago, it is probably not the new land impact system that caused the problem.

For a linkset you have a choice. It you dont make special arrangements (and I suppose you didnt), the LI will just be the prim count. You can force the new system to take effect, by "unprim" any prim of the set. If you do, the LI may grow at first.

However, in many cases you can manage to achieve a LI that is much lower than the prim count, by unprim _ ing several prims. This trick may well help you achieve the required prim reduction !

Anyway, i hope you will succeed, this beautifully designed build deserves it.

Prokofy Neva

I don't know what you mean by "unprimming". Unlinking the prims?

I've studied the linkset in the new menu on v.3 (or maybe it came earlier -- I don't recall this before) but I really don't know what to do with it, I have to learn more about "linkset".

The prims in the buildings were mainly unlinked. So I don't know if this will matter.

A chair that was made of 22 prims showed 28 land impact. That's why I suspect LI could up primmage in some cases.

Margotowej

No, I dont mean unlinking. I just sent you 2 test objects, each made of 6 prims. One has an LI value of 6 (the expected value) , the other one has 3.

Edit them to see the difference. Select "edit linked parts", choose "features", and look at "physics shape type". You see that the cheaper object has all prims, except for the root, set to "none".

The reason for this is a simpler interaction with agents and physical objects. Therefore, dont use the trick with floors, you would fall through.

As for your chair, I dont know its properties, but obviously the New system applies to it. Maybe set all its prims back to "prim", to get the old count of 22 back?

Prokofy Neva

Thanks, I will look at all this to see what might be done.

Rex Cronon

The thing is, this whole land impact calculating system was supposedly created for meshes only.
Now it seems that it applies to objects that are not meshes and also to objects that have no links that are meshes:(

Margotowej

@ Rex : not really : If a linkset does not have mesh in it, the owner has a choice (If they have mod permission). By setting the physical shape type of every prim involved to "prim", they force the old system to apply, and have the LI just equal to the prim count. This is the default when you create from scratch.

However, depending on the types of prims involved,and on scripts in them, you can often reduce LI by setting some prims to "none" or "convex Hull".

In those situations where this would not lead to a cheaper linkset, you would just set all prims back to "prim" , so as to force back the old system.

Rex Cronon

I know that u need to set your linked-sets that have no meshes in them so that their LI is computed the same way as if meshes were involved. I understand that is an "opt-in" system where if u set all prims to "prim" u force the old type of counting(where 1 prims equals 1 prim in the LI)
However, in this case it seems that prokofy made no changes to the link sets, it also seems that the linked sets didn't contain meshes, so in theory the linked sets shouldn't have stared using the new LI(where one objects shows of having a LI greater than the number of prims)
I looks like something suddenly made all the prims on the parcel look like their LI was suddenly calculated as if their linked set contained meshes.
p.s.
i wonder if somebody turned pathfinding on and if that resulted in the new LI values.

Axo

I bet there was no complaint to answer to. And i bet the mess is LL's fault, they know that and THAT's why the angry and aggressive modes. Many people become aggressive when they're wrong. Otherwise i couldn't explain such a behaviour with an old resident like you.
I'm very sad for you and all the people that worked with you during the years. Another little step toward the day i'll say goodbye to SL. Very soon, very soon.

Laetizia Coronet

I just heard that mesh linked to prim can cause the land impact to skyrocket. Maybe you know of a mesh object that was added somewhere.

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