"Every human being is interested in two kinds of worlds: the Primary, everyday world which he knows through his senses, and a Secondary world or worlds which he not only can create in his imagination, but which he cannot stop himself creating." W.H. Auden
No one resident should be able to encroach on not only all the public roads of SL with their business, but also encroach on private lands everywhere.
It's like the Bush Guy (for those of you who remember the "Impeach Bush" signs all over SL in 2005, which were placed on small parcels of land set to ridiculously high prices, and then made to blight the view eveywhere, especially on hills and beaches. They were awful, and the issue wasn't Bush or freedom of expression, but extortion. It took the Lindens way, way too long to finally arrive at a policy about this -- it was literally years.
AMT's vehicles were from the same exploitative manual of how one person could put themselves and their business endlessly in the view. AMT used to sell those cars and the cars were a moveable free ad on public land -- finally the Lindens made her get rid of that. But she could still have the run of all the sims. Why? Because Lindens wanted to promote road use, especially as they improved them, and didn't want to look like they controlled user content.
But they piled up on some land, they crashed into things and got stuck, and they were always "off topic," i.e. a bus would go on water, a car would go on the railroad.
It's much better when real people drive the cars and you can socialize with them and compare notes. You can still take trains, there are some great ones, if you want to tour Second Life.
Recently, of all things, Skills Hak (AKA Skills Hax) shows up after years to grief me again. He sends me an obnoxious teleport invitation "join me" repeatedly -- this is a form of griefing even one time. It's deliberate. It's letting you know that "I'm still here to bother you". The hope is that you'll absent-mindedly click on it. Often the purpose is to "let me know" there's a new griefer location or re-spawning of the Woodbury island once again. I don't even remember the sims, not sure it was Insilico which is his much-FICed and outed sim featured by the Lindens because it's all about futuristic robot metal stuff. Sad.
Right at the same time as Skills Hak is trying to get me to "come to the party," suddenly another frequent-flyer griefer materializes after a long hiatus -- Ryokoshi Revestel, who always pretends he isn't griefing by leaving the griefing heavy-lifting to his network of pals. That way he can coordinate attacks but not appear to do them, and then let an alt take the rap.
I discover its Ryokoshi because first, some idiot with a name like 54321 rents a cabin and then begins making demands. Content has to be removed. A trespassers has to be removed.
The new "tenant" complains that "a little black boy is bothering me" and now I realize what's up -- it's the 4chan/Woodbury/whatever remnants merely trying to waste my time.
I TP to the region and see by their avatars,groups, and actions -- they are now spamming crap everywhere -- that they are griefers so I boot them all. I even give the idiot a refund which he doesn't deserve. Oh, then I see not only Ryokoshi is prowling on the lawn nearby, but a variation on the Fatty Kidd avatar with the same names and groups. You would think these infantiles would have grown up by now.
So -- funny, that coincidence, Skills Hak's TP and these idiots. But of course, they go together.
I have no idea as I haven't heard from these people in awhile, but I don't log in as much.
But now I see what may be connected -- fat heads, Linden deification, feelings of impunity.
[15:57] Oz Linden: maybe another commit hook test... [15:57] Jonathan: Oz, do you still want me to file a storm for those gsavedsettings that should be cached or [15:57] Phoenix-Firestorm Viewer Rocks: a lot of the headers need to be updated anyway to have the correct file name in thtem, or to add the file name to them thats missing currently [15:57] Jonathan: do you want to look at the whole lot of them as a bigger study? [15:58] Jonathan: (the settings in the music playing code) [15:59] Oz Linden: Jonathan... sure, a collection of settings caching improvements would be most welcome [16:00] Jonathan: I'll need that code from Skills Hax then [16:00] Oz Linden: Tank... I ran a script to check that recently, and was intimidated by the number of files it would touch [16:00] Mona: The one of Emerald "fame"? [16:01] Jonathan: Oz, you had another prject in the works, and that was eliminating references to "dead" settings [16:01] Ima Mechanique: Oz any news for onRegionChange best practise? [16:01] Jonathan: from settings.xml [16:01] Oz Linden: Skills has been making an apparently sincere effort to be helpful for quite some time now
Note the avatar "Phoenix Firestorm Viewer Rocks" (?!) and the emphasis added.
Long-time students of Second Life and third-party viewer thugs like Emerald (subsequently re-named Phoenix after it arose from the ashes of a lot of bans for major-league griefing) and then subsequently named Firestorm will understand the problem here.
The Lindens are once again letting griefers at their viewer code.
Of course, as it is "open source" this can be hard to stop, yet they have an elaborate third-party viewer policy and do stop it occasionally.
As Andromeda explains, compressing about three years of Second Life pre-history:
Ok wait... you mean Skills Hax, notorious for the Emerald Viewer debacle (along with a handful of others), and who was essentially forced out and the imminent collapse of the most popular TPV of the time mandated by Linden Lab as a result, is and has been working on and contributing code all buddy buddy with Linden Lab all this time?
Of course, I've always assumed that because Skills Hax has always had impunity.
He would hang out with Emerald griefers blatantly. Once he came to my office sim of Alston and hung in the air spewing particles and crap directly, himself. That's why he's in the ban list there. He endorsed and participated in griefing, in other words of the common 4chan kind.
But that's nothing compared to the major-league sophisticated griefing he engaged in with his CDS Gemini device (still for sale on the Marketplace) that was a privacy-stripper of people's IP addresses which outed their alts under the guise of "security" -- or so it was told (all done in the name of "security" of content). Here's the back story I covered then. Other people with devices of this sort, including some notorious ones, got banned, yet somehow he was able still to remain and sell his. I'd love to get some technical commentary on why that's the case, maybe it's due to some "notification" device or some fig-leaf.
I’m trying very hard to parse this information... because really Skills didn’t change and suddenly see the error of (his) ways. But it seems like one of more notorious of the group (maybe except Phox/LonelyBluebird) wasn’t really exiled but given a chance to contribute to the official viewer instead as a consolation prize for having the biggest competition to the official viewer be dismantled
As we all recall, Phox/Lonely Bluebrid and several other notorious types not only engaged in egregious griefing of me -- infamously killed chickens over and over, in large batches, at a time when the Sion Chicken was popular with tenants so that they really harmed my business -- they did much more big-time stuff and finally Fractured Crystal was caught in one of those capers where he used files in the viewer to hijack people's browsers and force them to visit another site, making them unwilling accomplices in a massive DdOS attack.
That he was attacking another griefer in an intra-griefer war -- and that griefer was an even worse character in my book as he had constantly crashed my sims for ages -- didn't matter. The Lindens couldn't have a massive breach of faith like that in a third-party viewer.
Remember the war of Emerald and Woodbury, where Woodbury ratted out Emerald for this attack on their guy and then Emerald returned the favour by getting the goods on Woodbury to get them permabanned once again -- this time a bit more permanently? (They had another reincarnation after that related to Steam, but then Steam never came to pass and they left, having cost the Lindens real business this time, and perhaps finally getting the Lindens concentrated on keeping them out.)
Mona Eberhard at this to say:
It apparently is. And none of the TPV devs at the meeting even raised an eyebrow about it. She’s been working with Jonathan Yap for quite some time. And no one but mee in that meeting thought it was a problem. NO ONE. Mind you, she’s not working on a TPV, but on the official viewer.
And I agree with Will; this is a big deal. And no, I don’t want to hear any “second chances” bullcrap. She’s had too many of them and having her work on LL’s official viewer does a lot to destroy whatever good faith was left between company and community. Perhaps some people at the Lab think we have the memory of a Greek voter (i.e. that of a goldfish). But they’re wrong.
It is scary -- not just a TPV, not just the usual open source script kiddies group grope with an indulgent Linden, but the Great and Powerful Oz Linden, and the official viewer.
And at a time when the viewer down the road from Project Interesting can cache more, and for the first time cache scripted objects to put on the hard drive. That may or may not be relevant; I ask the question.
Again: This may not be relevant, but I refuse to be told "FUD" and "Shut up". This isn't good.
And the way you know it isn't good is by the signs of impunity that these hackers always display, their gang colours, if you will: attacks on me, as a critic and as "low hangingfruit" as they see it, as a mainland rentals landlord.
When you see me being griefed and harassed, you may think, oh, so what, he deserves it.
But you could also zoom out to understand what that is a symptom of, what I am the canary in the coal mine for:
A sense of impunity, that they can do no wrong that the Lindens will punish.
For the record, Skills Hak denies the claims of griefing (but that's because he coordinated with others to grief and rarely did hands-on griefing, although he couldn't resist with me) and denies the claims of copybotting and privacy busting, although that's not my understanding of the product he sold, endlessly discussed on Sluniverse.com and of course as Mona Eberhardt explains, properly questioned by Tateru Nino
It's too bad Mona Eberhardt imagines re a purported witch hunt against Skills Hak, "You’re following Prokofy Neva’s footsteps in seeing (or, to be more precise, inventing) conspiracies and witch hunts against you."
Mona has never been on my sims most likely and has never seen these serial griefers and harassers for years on end. There isn't any conspiracy; it was an open war that wasn't hidden at all and didn't pretend to be a "witch hunt". That's ridiculous, and of course those paying attention know that as do the Lindens.
Mona also goes into a knowier-than-thou shtick about how DDoS attacks aren't really harmful and don't really do any damage. Nonsense. Of course they do. They cost time and money to clean up, and it doesn't matter if they don't ruin data or hardware, they are destructive, especially when repeated. A crashing of a server in SL *is* a DDoS attack, and they really do cause harm. It would likely take weekly attacks of this nature on Mona herself to "get" this.
Naturally people focused on the "teledildonics" (sigh). But...Note also "Grief Bucket" and "Onyx" merging. Huh? Provocative much?! Remember Onyx? Why would the Lindens allow to be committed to their code the "grief bucket" from Onyx?! Or more to the point, why even allow a joke about it? It shows impunity.
Skills does a fatuous Eddie Haskell star turn in the Sluniverse thread claiming that we all misunderstood the Emerald scandal's, um, complexity, and that we are merely spreading FUD and rumours and gosh, this gives the Open Source program at Second Life a bad name.
Well, yeah, because it does rightly have a bad name for not only Emerald but the sons of Emerald and now this.
And harassment of me as I've indicated is the sign of the sense of impunity these people feel. Remember, I haven't IM'd or contacted or written about Skills Hax in years, yet he crosses the street to bother me and sends me griefer TPs just as I'm being griefed on my sims. That's how it works.
The new project viewer -- which means the beta which will eventually become *the* viewer -- is called Project Interesting.
It "just knows" what is "interesting" to you and loads it first. I wondered how it "just knew" until I watched Torley's video.
...which explains that "interesting would have been better translated as "relevant". Because it's not about the prettiest floweror prettiest avatar or best build (to you), but about what is *relevant* to your avatar simply trying to move and explore.
So it renders walls, stairs, etc. that might block your physical movement on a sim *first*, so you can wend around them. Meanwhile in the background, the flowers are rendering. All well and good.
Except another aspect of this "speedy delivery" system is that it loads regions *on your computer* so that the next time you visit that sim, it loads faster.
OK, so you see where this is going. In order to load other people's content on your own computer, it has to download people's content to your computer as if you downloaded it, owning the permissions. But you don'.
So is this hackable? Most "see it, copy it" features of the Internet are. But this isn't just print-screen or using one of those ctr-whatever commands inworld to get the dimensions of textures and grab them regardless of rights, this is actually putting somebody else's content on your computer.
Is this encrypted in any way or obscured by obfuscation? I don't know where to look, and it may be in the form of some kind of raw file or something that you can't open except in world or on an Open Sim. Oh, but that's just it. Are hackers or reverse engineers going to be able to easily visit sims now, let them load, then transfer them "abroad"?
I'd like to hear a technical and philosophical discussion of this.
Yes, I get it that in order to see something, Linden Lab has to stream it to you and it has to be visible in your browser and be cached. But that's in the browser, and that drops out after each session. Of course it's that browser caching that makes rogue viewers able to copybot stuff in world.
But this goes further. It downloads files to your hard drive. Now, that may be a realty that "streaming" encompasses that is not meant as infringing, but is only meant "to provide the service".
Even so, I want to hear more of the specifics of this, both the theory underlying it, the technicalities, and the ramifications for intellectual property.
Here's what the ubiquitous Madeleine McMasters says:
The viewer cache is on your hard drive and in an SL Viewer internal format. Anybody wanting to rip content from SL would use an OpenGL model ripper, just as people rip content from video games using DirectX model rippers. Nothing about "Project Interesting" changes that in any way.
Here's what arton Rotaru says:
I have set my cache to 4 GB, for a long time now actually. And yes, these files sit on my harddrive. The interest viewer does cache objects which wouldn't be considered as cachable in the older viewers. Scripted objects for example, which change their parameters in one way or the other, by script, weren't cached before, because, yeah, they change a lot anyway. Now if such a scripted object hasen't changed in the past 2 minutes, it's going into the cache as well. There isn't really anything new to how the viewer handles the content, besides it tries to rez things near you first, and some objects go into the cache, which didn't went into cache in the past.
And this, from the argumentative Storm Clarence, when I said that if there are larger caches, that opens up larger issues:
No it doesn't.
But doesn't it stand to reason that the more you allow to be downloaded, especially scripted objects, that weren't cachable before, the more surface area you open up for ripping?
And more, because it may get deleted:
Cerise Sorbet wrote:
Because rigging (but that's not in the part of the cache Prok is worried about.)
As we all kinda know where Prok is coming from she's worried about us having a better experience and actually something nice. And she just can't have that! Don't you understand it, you liberal leftie techno commies?
From Orca Flotta:
Prok asked a legitimate question, in a nice normal manner here on the forum. She didn't realize that the we already have textures, prims, sculpts, etc (Other people's) downloaded to our hard drives, and stored in file, so was worried that there was new development.
NONE of which warranted a snide personal remark.
NONE of which warranted a snide personal remark.
Seems you don't know the generallly feared Prok very well, Celest. She's famous for her snide personal remarks and general hostiity. But she's not stupid and kinda knows how stuff works in SL, so I assume she has something up her sleeve she'll release very soon. And it will be a deadly blow on Moscow and everything fun, mhm.
Then Solar Legion (remember that asshole? he is banned from my blog not for his constant assholery but for his persistent refusal to pick an alt and for posting on multiple alts and a real name that he refused to establish under my rules):
Wrong on all counts. Nothing that has ever been asked by that person has ever been without some sort of agenda attached to it - EVER.
As for "not knowing" how the client program works - in regard to anything - about three years back I came to the conclusion that anyone too lazy to learn such basic information (and it IS basic) about the client program .... simply does not need to be logging in at all.
[Can you imagine that? What an asshole!]
And so my response, naming what that assholery is all about:
No one should be *required* to learn the mechanics of how browsers work to log in, that's ridiculous. That would be like requiring everyone who drives a car to learn the mechanics of internal combustion. That's not how normal life works, where there is division of labour and division of knowledge and expertise.
I continue to ask questions about this because I'm getting different answers and different.
As I've heard in the past of things being held temporarily in the browser and then thrown out, I want to determine exactly
It's been an axiom of Second Life that scripts are different -- they're special! Scripters don't have to worry about their content being stolen, it executes server side. Rips of scripts in SL have been far, far less common.
So now if the new feature of Project Interesting is that now scripted objects are downloaded to the hard drive, that may drive more ripping because it's a new vista opening up that was previously locked down.
I wonder if it is impossible to encrypt these files or have them on DRM. And before I hear the usual knowier-than-thou response that DRM "doesn't work," let me point out that the inherent contradiction of the encryptionists these days is that they hold out the prospect that communications can be absolutely encrypted (i.e. Bruce Schneier on Tor) but they oppose DRM for intellectual property.
I have no idea what files contain these downloads or how you access them now or whether it's still OpenGL. I'm not a ripper. But the problem of copybotting in SL isn't just the problem of imported items that people rip from various Renderosity type sites, but inworld stealing. And if the cache is larger now and can hold things it didn't before -- scripted objects, which are arguably the most expensive things in SL (pets, vehicles, guns), then is there more vulnerability to theft now?
And back to the main point: was this the reason for the change in the TOS? The change could even be catching up to the reality that has always been in the browser.